
Oriluneia
A downloadable game
A structured 15-minute survivor-style experiment.
Choose one of four characters, each with distinct abilities and combat roles.
Enter a fixed 15-minute survival run.
Enemies keep spawning.
Pressure increases over time in defined phases.
Your goal is simple: survive the full duration.
Reach 15:00 for a Perfect Clear.
If you fall, the run ends — but progress carries forward.
After each run, you earn Flux based on performance.
Flux is used in the Meta Progression menu to unlock characters and expand future build systems.
This project is still in early development.
Balance, pacing, and systems are actively evolving.
Some features are marked as “Coming Soon” on purpose.
Controls
Move — W A S D
Dash — Space
Attack / Action — Left Mouse Button
Pause — Esc
(Controls and balance may change during development.)
Feedback about pacing, clarity, difficulty, or build variety is highly appreciated.
Thanks for playing.
| Updated | 2 days ago |
| Status | In development |
| Author | Tana |
| Genre | Survival, Adventure |
| Made with | Godot |
| Tags | 2D, Pixel Art, Singleplayer, Top-Down, vampire-survivors |
| Average session | About a half-hour |
| Languages | English, Chinese (Traditional) |
| Inputs | Keyboard |
Download
Click download now to get access to the following files:
Development log
- Oriluneia Devlog — UI Improvements and Control Updates2 days ago
- New Event System Integrated into Game Flow6 days ago
- Project Genesis – Balance & System Update6 days ago
- 版本更新:World Generation Overhaul7 days ago
- 開發日誌更新:綜合數值調整8 days ago
- 新敵人、新 Boss 與大型戰鬥/平衡更新8 days ago
- 新職業弓箭手 Archer 另外還有更多BUILD!8 days ago
- Project Genesis – Fantasy Pixel Update10 days ago










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